๐ฌ Grades 3-4 STREAM Lessons¶
Grade Band Overview¶
| Grade Level | 3rd and 4th Grade |
| Session Length | 40 minutes |
| Sessions per Year | 32-34 sessions |
| Technology Focus | Sphero (advanced), Scratch, Little Bits, iPad apps |
๐ Year at a Glance¶
Quarter 1: Foundations & Coding¶
| Week | Lesson | Focus |
|---|---|---|
| 1 | Welcome to C-STREAM | Introduction & Community |
| 2-3 | Sphero Advanced Coding | T, M |
| 4 | Scientific Method | S, R |
| 5-6 | KEVA Engineering Challenges | E, M |
| 7-9 | Engineering Design: Community Helpers | E, R |
| 10 | Bridge Engineering | E, M |
| 11 | Coding Gratitude | T, R, A |
| 12 | Giving Through Making | E, A, R |
| 13 | Fall STREAM Celebration | All |
Quarter 2: Light, Space & Wonder¶
| Week | Lesson | Focus |
|---|---|---|
| 14-15 | Light Science & Advent | S, R |
| 16 | Astronomy & the Star | S, R, M |
| 17 | Winter Break | โ |
| 18 | New Year SMART Goals | M, R |
| 19-22 | STREAM Choice Labs | All |
| 23 | Catholic Schools Week STREAM | R + All |
Quarter 3: Circuits, Coding & Creation Care¶
| Week | Lesson | Focus |
|---|---|---|
| 24-25 | Scratch Programming | T |
| 26-27 | Little Bits Circuits | T, E |
| 28 | Pi Day: Circles & Circumference | M, T |
| 29-31 | Environmental STREAM | S, R, E |
Quarter 4: Innovation & Celebration¶
| Week | Lesson | Focus |
|---|---|---|
| 32 | Easter/Spring Break | โ |
| 33 | Resurrection & New Life Science | S, R |
| 34 | Year-End STREAM Expo | All |
๐ฏ Grade 3-4 Learning Goals¶
By the end of the year, students will:
Science (S)¶
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Apply the scientific method to investigations
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Understand energy, light, and simple circuits
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Explore environmental science and stewardship
Technology (T)¶
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Create programs in Scratch with variables and conditionals
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Use advanced Sphero features (sensors, events)
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Understand basic circuits and electronic components
Religion (R)¶
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Connect faith and reason through scientific discovery
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Apply Catholic Social Teaching to design challenges
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Recognize how saints used science to serve God
Engineering (E)¶
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Complete full design cycles with iteration
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Build structures that meet specific constraints
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Design solutions for community problems
Art (A)¶
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Use digital tools for creative expression
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Integrate aesthetics into engineering projects
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Create presentations that communicate effectively
Math (M)¶
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Apply measurement and geometry concepts
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Collect and analyze data
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Use mathematical thinking in problem-solving
๐ Lesson Files¶
- Week 1: Welcome to C-STREAM
- Weeks 2-3: Sphero Advanced Coding
- Week 4: Scientific Method
- Weeks 5-6: KEVA Engineering Challenges
- Weeks 7-9: Engineering Design: Community Helpers
- Week 10: Bridge Engineering
- Week 11: Coding Gratitude
- Week 12: Giving Through Making
- Week 13: Fall STREAM Celebration
- Weeks 14-15: Light Science & Advent
- Week 16: Astronomy & the Star
- Week 18: New Year SMART Goals
- Weeks 19-22: STREAM Choice Labs
- Week 23: Catholic Schools Week STREAM
- Weeks 24-25: Scratch Programming
- Weeks 26-27: Little Bits Circuits
- Week 28: Pi Day: Circles & Circumference
- Weeks 29-31: Environmental STREAM
- Week 33: Resurrection & New Life Science
- Week 34: Year-End STREAM Expo
๐ ๏ธ Technology & Materials¶
Primary Technology¶
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Sphero BOLT โ Advanced coding with sensors, matrix display
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Scratch โ Block-based programming (online or desktop)
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Little Bits โ Modular electronics for circuits
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Chromebooks/iPads โ For coding and research
Recurring Materials¶
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KEVA planks, building materials
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Science lab supplies
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Art supplies, craft materials
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Recording sheets, journals
๐ Assessment Overview¶
Formative Assessment¶
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Observation during activities
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Exit tickets and quick checks
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Partner and group discussions
Summative Assessment¶
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Project completion and rubrics
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Portfolio collection
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STREAM Expo presentations (end of year)
Grade Band Version: 1.0 | **