Session 15: Physics & Motion โก¶
Overview¶
Grades: 5-6 | Duration: 45 minutes | Session: 15 of 17
Students explore Newton's Laws of Motion through hands-on experiments and engineering applications.
Session 15: Physics & Motion¶
Learning Objectives¶
By the end of this session, students will:
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Understand Newton's three laws of motion
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Conduct motion experiments
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Apply physics to engineering design
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See order and consistency in God's creation
Session 15: Physics & Motion¶
Materials Needed¶
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๐ Motion experiment materials (cars, balls, ramps)
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๐ Measurement tools
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๐ Engineering journals
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๐ธ Newton's Laws visuals
Catholic Integration¶
Saint Connection¶
Natural Law โ The consistent laws of physics reflect God's orderly creation. Newton himself saw his discoveries as revealing God's design!
Scripture¶
"The heavens declare the glory of God; the skies proclaim the work of his hands." โ Psalm 19:1
Opening Prayer¶
Dear God, you created a universe of order and consistency. Help us discover the laws you built into creation. May our understanding deepen our awe of your wisdom. Amen.
Lesson Procedure¶
Opening Circle (8 minutes)¶
- Physics = God's Order:
- Universe follows consistent laws
- We can discover and use them!
- Isaac Newton: "This most beautiful system could only proceed from the dominion of an intelligent Being."
- Newton's Three Laws:
- 1st Law (Inertia): Objects stay at rest or in motion unless acted upon by a force
- 2nd Law (F=ma): Force = Mass ร Acceleration
- 3rd Law (Action-Reaction): Every action has an equal and opposite reaction
- Why It Matters:
- Every machine, vehicle, building uses these laws!
- Engineers apply physics constantly
Main Activity: Motion Experiments (28 minutes)¶
Part 1: First Law - Inertia (8 minutes)
Experiment: Tablecloth Pull
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Objects want to stay where they are!
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Demo: Pull cloth from under objects
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Or: Coin/card on cup (flick card, coin drops)
Application:
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Seatbelts (body wants to keep moving in crash)
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Why you lean when car turns
Engineering Connection:
- Safety systems must account for inertia
Part 2: Second Law - F=ma (8 minutes)
Experiment: Ramp Races
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Same ball, different ramps (angles)
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More force (gravity) = more acceleration
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Different masses, same ramp
Observations:
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Steeper = faster acceleration
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Heavier objects need more force to accelerate same
Engineering Connection:
- Car engines, rockets, sports equipment
Part 3: Third Law - Action-Reaction (8 minutes)
Experiment: Balloon Rocket
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Inflate balloon on string track
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Release: Air goes back, balloon goes forward!
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Equal and opposite!
Other Examples:
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Walking (push ground back, move forward)
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Swimming (push water back, move forward)
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Rockets (push exhaust down, rocket goes up)
Engineering Connection:
- Jet engines, rockets, propellers
Part 4: Design Application (4 minutes)
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Quick sketch: Design something that uses all 3 laws
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Examples: Car, rocket, sports equipment
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Label which law applies where
Engineering Journal (5 minutes)¶
- Write each law in your own words
- Draw one experiment and explain results
- Your design sketch with laws labeled
- Write: "Physics shows God's order because..."
Closing Circle (4 minutes)¶
- Laws Appreciation โ "Which law surprised you most?"
- Order in Creation โ "How does physics reveal God's design?"
- Closing Prayer โ "God, thank you for the consistent laws that govern your creation. Help us use this knowledge to engineer solutions that serve others. Amen."
Assessment¶
Observation Checklist:
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Explained all three laws
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Participated in experiments
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Connected physics to engineering
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Saw order in creation
Differentiation¶
For Students Who Need Support¶
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Focus on demonstrations
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Simple law explanations
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Partner work
For Advanced Students¶
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Calculate force/acceleration
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Design complex application
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Research advanced physics
Wonder at Home ๐ ¶
Family Activity: Find Newton's laws at home! Watch videos of rockets, sports, car crashes (safety videos). Discuss: How do these laws affect everyday life? Research Newton's faith!
Teacher Notes¶
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Simple materials work best
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Safety with balloon rockets
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Connect to playground physics
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Great for outdoor experiments
Previous: Session 14 โ Sphero Challenge
Next: Session 16 โ Advanced Invention